Judai 2:
DP03-JP001 E-Hero NeosLight/Warrior/7/2500/2000
DP03-JP002 E-Hero Edge Man [Rare]
Earth/Warrior/7/2600/1800
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DP03-JP003 E-Hero WildmanEarth/Warrior/4/1500/1600
This card is unaffected by the effects of Trap Cards.
DP03-JP004 Hero KidsEarth/Warrior/Effect/2/300/200
When this card is successfully special summoned, you may special summon any number of [Hero Kids] from your deck to the field.
DP03-JP005 N-Spacian Aqua Dolphin [Rare]
Water/Warrior/3/600/800
Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage.
DP03-JP006 N-Spacian Flare Scarab [Rare]
Fire/Insect/3/500/500
This card gains 400 ATK for each Spell and Trap Card on your opponent's side of the field.
DP03-JP007 N-Spacian Black Panther [Rare]
Dark/Beast/3/1000/500
Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
DP03-JP008 C*DolphinWater/Fish/Effect/2/400/600
By Tributing this card while [Neo-Space] is on the field, Special Summon 1 [N-Spacian Aqua Dolphin] from your hand or Deck.
DP03-JP009 Card Gunner [Ultra Rare]
Earth/Machine/3/400/400
You can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for every card sent this way until the End Phase. This effect can only be used once per turn. When this card is destroyed and sent from your side of the field to the Graveyard, draw 1 card from your Deck.
DP03-JP010 E-Hero Wild Jaggyman [Rare]
Earth/Warrior/8/2600/2300
Fusion
[E-Hero Wildman + E-Hero Edgeman]
This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent's side of the field once each.
DP03-JP011 E-Hero WildwingmanEarth/Warrior/8/1900/2300
Fusion
[E-Hero Wildman + E-Hero Featherman]
This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
DP03-JP012 E-Hero Aqua Neos [Rare]
Water/Warrior/7/2500/2000
Fusion
[E-Hero Neos + N-Spacian Aqua Dolphin]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.
DP03-JP013 E-Hero Flare Neos [Rare]
Fire/Warrior/7/2500/2000
Fusion
[E-Hero Neos + N-Spacian Flare Scarab]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.
DP03-JP014 E-Hero Black Neos [Super Rare]
Dark/Warrior /7/2500/2000
Fusion
[E-Hero Neos + N-Spacian Black Panther]
This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). You may choose a face-up effect monster on the field. As long as this card is face-up on your field, the effect of that monster is negated until it leaves the field (Only 1 monster can be select). Return this card to your Fusion deck at End Phase.
DP03-JP015 Cyclone BoomerangEquip Spell
You can only equip this card to "E-Hero Wildman". Increase the ATK of the equipped monster by 500 points. When the equipped monster is destroyed by a card effect and sent to the Graveyard, destroy all Spell and Trap Cards on the field. Inflict 100 points of damage to your opponent's Life Points for each Spell or Trap Card destroyed by this effect.
DP03-JP016 H - Heat HeartNormal Spell
Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.
DP03-JP017 E - Emergency Call Normal Spell
Add 1 monster from your Deck to your hand that includes "E-Hero" in its card name.
DP03-JP018 R - Right Justice Normal Spell
Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "E-Hero" in their card names.
DP03-JP019 O - Over Soul Normal Spell
Select 1 Normal Monster in your Graveyard that includes "E-Hero" in its card name and Special Summon it to your side of the field.
DP03-JP020 Hero Flash!! Normal Spell
Remove from play these cards in your Graveyard to activate this card: "H - Heat Heart", "E - Emergency Call", "R - Right Justice" and "O - Over Soul". Special Summon 1 Normal Monster from your Deck that includes "E-Hero" in its card name. This turn, Normal Monsters on your side of the field that include "E-Hero" in their card names can attack your opponent's Life Points directly.
DP03-JP021 ContactNormal Spell
Send all "C*" monsters from your side of the field to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.
DP03-JP022 Fake HeroNormal Spell
Special Summon 1 "E-Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.
DP03-JP023 Soul Share - Common SoulContinuous Spell
Select 1 face-up monster on the field to activate this card. Special Summon 1 "N-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.
DP03-JP024 Neo SpaceField Spell
"E-Hero Neos" and all Fusion Monsters that list "E-Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "E-Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.
DP03-JP025 Light Erazer [Super Rare]
Equip Spell
This card can only be equipped to a Light Warrior monster. Monsters battling with a monster equipped with this card are removed from play at the end of the Damage Step.
DP03-JP026 Burial from another Dimension [Ultra Rare]
Quick Spell
Choose up to three monster cards that are removed from game, and put them back into the graveyard.
DP03-JP027 Hero Barrier Normal Trap
If there is a face-up monster on your side of the field that includes "E-Hero" in its card name, negate 1 attack from your opponent's monster.
DP03-JP028 Miracle KidsNormal Trap
Decrease the ATK of 1 of your opponent's monsters by 400 points for each "Hero Kids" in your Graveyard, until the End Phase.
DP03-JP029 Edge Hammer [Super Rare]
Normal Trap
Sacrifice 1 face-up [E-HERO Edgeman] on your Field. Destroy 1 of your opponent's Monsters face-up on the Field and do damage to your opponent equal to the original attack strength of that Monster.
DP03-JP030 Kids Guard [Super Rare]
Normal Trap
Tribute 1 [Hero Kids] on your side of the field. Negate the attack of an opponent’s monster, and add one card with [E-HERO] in its name from your deck to your hand.